![]() ![]() Seeking control over said substance and unlocking its potential is one of the critical components and linking thematic elements of the series. They are a mysterious and enigmatic secret society-esque group, lead by their charismatic overlord, Kane, who seeks to harness the power of the alien substance, Tiberium. Usually either the Global Defence Initiative (GDI), a counter-terrorism organisation set-up by the G7 Nations, or The Brotherhood of Nod. The recurring motif in this franchise is the initial option to command one of two opposing forces. You have to admire that exaggerated-style acting! I don’t even KNOW what to call it exactly but it feels very intentional, and watching them back-to-back is highly, highly binge-worthy! Compare and contrast this to later down the line, when the Command & Conquer IP became a little too anime for my liking. ![]() The portrayal of Joseph Stalin from Red Alert in particular, truly captures the essence of his behaviour, in that crazy, controlling, megalomaniacal manner the Soviet Premier was infamous for, channelling all his subtlety and dynamics. ![]() I honestly prefer this direction, as it seems a lot more realistic. In these initial two entries of the series, the cutscenes favour a minimalist approach in their design, tying in well with the overarching atmosphere and tone. So do the two games in the collection, Command & Conquer: Tiberian Dawn & Red Alert still hold up? After 25 years? Let’s find out!… ![]()
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